Course Title
Computer Graphics
Course Description
Basic interactive graphics programming in 2D and 3D using a common graphics library such as OpenGL. Introduces fundamental hardware and software concepts to implement graphics. Covers topics of drawing points, curves, surfaces, lighting, shading, animation, geometrical transformation, representation of 3-D shapes, and removal of hidden edges and surfaces as time permits. Prerequisite: CSCI-281 Data Structures and MATH-201 Linear Algebra or instructor's permission. 2 SH.
Course Types
Standard (STAND)
Semester Hours
2